HomeWeapon RankingsAncient Auxiliary

Best Weapon against Ancient Auxiliary

Last Updated March 2026. Not affiliated with or endorsed by Overhype Studios. Community tool by BB Fans for BB Fans.

Ancient Auxiliary
45 HP, 25 Body Armor, 0-95 Head Armor, immune to bleeding, injuries, morale effects
# Weapon Skill Average Range
AP Hits Fat. Hits Fat.
1 Two-H. Scimitar 2H 4AP 12F Cleave (2H) 5.5 1.4 17 1-2 12-24
2 Bardiche 2H 6AP 12F Split Man 6.0 1.0 12 1-1 12-12
3 Greataxe 2H 6AP 12F Split Man 6.0 1.0 12 1-1 12-12
4 Heavy Rusty Axe 2H 6AP 12F Split Man 6.0 1.0 12 1-1 12-12
5 Man Splitter 2H 6AP 15F Split Man 6.0 1.0 15 1-1 15-15
6 Two-H. Flanged Mace 2H 6AP 12F Cudgel 6.0 1.0 12 1-1 12-12
7 Head Chopper 1H 4AP 13F Cleave 6.2 1.6 20 1-2 13-26
8 Crypt Cleaver 2H 4AP 12F Cleave (2H) 6.2 1.6 19 1-2 12-24
9 Rusty Warblade 2H 4AP 12F Cleave (2H) 6.2 1.6 19 1-2 12-24
10 Two-H. Hammer 2H 6AP 12F Smite 6.3 1.1 13 1-2 12-24
11 Two-H. Spiked Mace 2H 6AP 12F Cudgel 6.3 1.1 13 1-2 12-24
12 Three-Headed Flail 1H 4AP 10F Cascade 6.5 1.6 16 1-3 10-30
13 Berserk Chain 2H 6AP 15F Pound 6.7 1.1 17 1-2 15-30
14 Two-H. Mace 2H 6AP 12F Cudgel 6.8 1.1 14 1-2 12-24
15 Head Splitter 1H 4AP 14F Chop 6.8 1.7 24 1-3 14-42
16 Military Cleaver 1H 4AP 9F Cleave 6.9 1.7 16 1-2 9-18
17 Greatsword 2H 6AP 12F Overhead Strike 7.2 1.2 14 1-2 12-24
18 Longaxe 2H 6AP 12F Strike 7.2 1.2 14 1-2 12-24
19 Longsword 2H 6AP 12F Overhead Strike 7.2 1.2 14 1-2 12-24
20 Two-H. Flail 2H 6AP 12F Pound 7.3 1.2 15 1-2 12-24
21 Winged Mace 1H 4AP 10F Bash 7.6 1.9 19 1-2 10-20
22 Two-H. Skull Hammer 2H 6AP 12F Smite 7.6 1.3 15 1-2 12-24
23 Noble Sword 1H 4AP 8F Slash 7.6 1.9 15 1-2 8-16
24 Fighting Axe 1H 4AP 10F Chop 7.7 1.9 19 1-3 10-30
25 Shamshir 1H 4AP 8F Slash 7.7 1.9 15 1-3 8-24
26 Heavy Southern Mace 1H 4AP 10F Bash 7.7 1.9 19 1-2 10-20
27 Khopesh 1H 4AP 9F Cleave 7.8 1.9 17 1-3 9-27
28 Warbrand 2H 4AP 8F Slash 7.8 1.9 16 1-4 8-32
29 Cudgel 1H 4AP 14F Bash 7.8 1.9 27 1-3 14-42
30 Heavy Throwing Axes R 4AP 12F Throw Axe 7.8 1.9 23 1-3 12-36
31 Morning Star 1H 4AP 10F Bash 7.8 2.0 20 1-3 10-30
32 Warhammer 1H 4AP 11F Batter 7.8 2.0 22 1-2 11-22
33 Crude Axe 1H 4AP 10F Chop 7.9 2.0 20 1-3 10-30
34 Light Southern Mace 1H 4AP 10F Bash 7.9 2.0 20 1-3 10-30
35 Arming Sword 1H 4AP 8F Slash 8.1 2.0 16 1-3 8-24
36 Flail 1H 4AP 10F Flail 8.1 2.0 20 1-3 10-30
37 Handaxe 1H 4AP 10F Chop 8.1 2.0 20 1-3 10-30
38 Scimitar 1H 4AP 8F Slash 8.2 2.0 16 1-3 8-24
39 Axehammer 1H 4AP 11F Batter 8.2 2.0 23 2-3 22-33
40 Blunt Cleaver 1H 4AP 9F Cleave 8.3 2.1 19 1-3 9-27
41 Fencing Sword 1H 4AP 8F Slash 8.3 2.1 17 1-3 8-24
42 Two-H. Saif 2H 4AP 12F Cleave (2H) 8.3 2.1 25 1-4 12-48
43 Military Pick 1H 4AP 11F Batter 8.3 2.1 23 2-3 22-33
44 Two-H. Mallet 2H 6AP 12F Smite 8.4 1.4 17 1-2 12-24
45 Tree Limb 1H 4AP 14F Bash 8.4 2.1 29 1-3 14-42
46 Ancient Sword 1H 4AP 8F Slash 8.6 2.2 17 1-3 8-24
47 Cruel Falchion 1H 4AP 9F Cleave 8.6 2.2 19 1-3 9-27
48 Falchion 1H 4AP 8F Slash 8.7 2.2 17 1-3 8-24
49 Scramasax 1H 4AP 9F Cleave 8.7 2.2 20 1-3 9-27
50 Nomad Mace 1H 4AP 10F Bash 8.8 2.2 22 2-3 20-30
51 Throwing Axes R 4AP 12F Throw Axe 8.8 2.2 27 1-3 12-36
52 Hatchet 1H 4AP 10F Chop 8.9 2.2 22 1-4 10-40
53 Rhomphaia 2H 4AP 8F Slash 8.9 2.2 18 1-4 8-32
54 Saif 1H 4AP 8F Slash 8.9 2.2 18 1-3 8-24
55 Gnarly Staff 1H 4AP 10F Bash 9.0 2.2 22 2-3 20-30
56 Shortsword 1H 4AP 8F Slash 9.1 2.3 18 1-4 8-32
57 Spiked Bolas R 4AP 12F Throw Bola 9.1 2.3 27 1-4 12-48
58 Swordlance 2H 6AP 12F Strike 9.2 1.5 18 1-3 12-36
59 Billhook 2H 6AP 12F Strike 9.2 1.5 18 1-2 12-24
60 Falx 1H 4AP 9F Cleave 9.3 2.3 21 2-4 18-36
61 Reinforced Wooden ... 1H 4AP 10F Flail 9.3 2.3 23 1-4 10-40
62 Claw Club 1H 4AP 10F Bash 9.3 2.3 23 2-4 20-40
63 Bludgeon 1H 4AP 10F Bash 9.4 2.3 23 2-4 20-40
64 Broken Ancient Sword 1H 4AP 8F Slash 9.4 2.3 19 2-4 16-32
65 Warscythe 2H 6AP 12F Strike 9.7 1.6 19 1-3 12-36
66 Polemace 2H 6AP 12F Crumble 9.8 1.6 20 1-2 12-24
67 Pickaxe 1H 4AP 11F Batter 9.9 2.5 27 2-4 22-44
68 Two-H. Wooden Flail 2H 6AP 12F Pound 9.9 1.6 20 1-3 12-36
69 Woodcutter's Axe 2H 6AP 12F Split Man 10.0 1.7 20 1-2 12-24
70 Butcher's Cleaver 1H 4AP 9F Cleave 10.2 2.6 23 2-5 18-45
71 Antler Cleaver 1H 4AP 9F Cleave 10.3 2.6 23 2-4 18-36
72 Polehammer 2H 6AP 12F Batter (Polehammer) 10.4 1.7 21 1-2 12-24
73 Heavy Crossbow R 7AP 19F Shoot Bolt 11.6 1.7 32 1-2 19-38
74 Spiked Impaler R 7AP 19F Shoot Heavy Bolt 11.6 1.7 32 1-2 19-38
75 Throwing Spear R 6AP 15F Throw Spear 12.2 2.0 30 1-3 15-45
76 Hooked Blade 2H 6AP 12F Strike 12.7 2.1 25 1-4 12-48
77 Goblin Notched Blade 1H 4AP 8F Slash 12.8 3.2 26 2-6 16-48
78 Fighting Spear 1H 4AP 8F Thrust 13.5 3.4 27 2-5 16-40
79 Crossbow R 7AP 19F Shoot Bolt 13.6 1.9 37 1-2 19-38
80 Wooden Stick 1H 4AP 10F Bash 13.6 3.4 34 2-6 20-60
81 Qatal Dagger 1H 4AP 8F Deathblow 13.8 3.5 28 2-6 16-48
82 Boar Spear 1H 4AP 8F Thrust 14.2 3.5 28 3-5 24-40
83 Light Crossbow R 7AP 19F Shoot Bolt 14.5 2.1 39 1-3 19-57
84 Goblin Skewer 1H 4AP 8F Thrust 15.9 4.0 32 3-7 24-56
85 Pike 2H 6AP 12F Impale 16.4 2.7 33 2-4 24-48
86 Ancient Bladed Pike 2H 6AP 12F Impale 16.7 2.8 33 2-4 24-48
87 Ancient Spear 1H 4AP 8F Thrust 16.8 4.2 34 3-7 24-56
88 Jagged Pike 2H 5AP 9F Rupture 17.1 3.4 31 2-5 18-45
89 Militia Spear 1H 4AP 8F Thrust 17.5 4.4 35 3-7 24-56
90 Heavy Javelins R 4AP 12F Throw Javelin 18.0 4.5 54 3-6 36-72
91 Wooden Flail 1H 4AP 10F Flail 18.1 4.5 45 2-10 20-100
92 Spetum 2H 6AP 12F Prong 18.8 3.1 38 2-4 24-48
93 Thorned Whip 1H 4AP 12F Whip 19.0 4.8 57 2-10 24-120
94 Goedendag 2H 6AP 12F Thrust (Goedendag) 19.6 3.3 39 2-5 24-60
95 Battle Whip 1H 4AP 12F Whip 20.4 5.1 61 2-13 24-156
96 Javelins R 4AP 12F Throw Javelin 20.4 5.1 61 4-7 48-84
97 Rondel Dagger 1H 4AP 15F Puncture 21.3 5.3 80 3-8 45-120
98 Nomad Sling R 4AP 8F Sling Stone 21.7 5.4 43 3-9 24-72
99 Warfork 2H 6AP 12F Prong 21.8 3.6 44 2-6 24-72
100 Crude Javelins R 4AP 12F Throw Javelin 22.3 5.6 67 4-8 48-96
101 Broken Ancient Bla... 2H 6AP 12F Impale 22.9 3.8 46 2-7 24-84
102 Dagger 1H 4AP 15F Puncture 25.2 6.3 94 3-10 45-150
103 Pitchfork 2H 6AP 12F Impale 25.6 4.3 51 2-8 24-96
104 Staff Sling R 4AP 8F Sling Stone 29.9 7.5 60 4-13 32-104
105 Knife 1H 4AP 15F Puncture 30.8 7.7 116 4-11 60-165
106 Masterwork Bow R 4AP 12F Quick Shot 40.9 10.2 123 8-13 96-156
107 War Bow R 4AP 12F Quick Shot 42.6 10.7 128 9-13 108-156
108 Composite Bow R 4AP 12F Quick Shot 51.2 12.8 154 10-17 120-204
109 Hunting Bow R 4AP 12F Quick Shot 51.6 12.9 155 10-17 120-204
110 Handgonne R 12AP 19F Fire Handgonne 52.9 4.4 84 2-8 38-152
111 Reinforced Boondoc... R 4AP 12F Quick Shot 65.7 16.4 197 10-22 120-264
112 Short Bow R 4AP 12F Quick Shot 68.0 17.0 204 11-23 132-276
113 Wonky Bow R 4AP 12F Quick Shot 68.1 17.0 204 11-23 132-276
114 Boondock Bow R 4AP 12F Quick Shot 88.2 22.0 264 17-29 204-348

Best Weapon

Two-Handed Scimitar can kill Ancient Auxiliary within 5.5 AP and 1.4 Hits.

Bardiche can kill Ancient Auxiliary within 6.0 AP and 1.0 Hits.

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Ancient Faction

Ancient Auxiliary Ancient Legionary Ancient Honor Guard

Simulation

We ran 20,000 simulations. Each time the armor loadout and damage rolls are randomly picked.

Every weapon uses the default skill, except Qatal Dagger (Deathblow) and Dagger (Puncture). Everyone has Mastery. 1H have Double Grip. Throwing at 2 tiles range.

For custom analysis:
Open in Damage Calculator

Built by Pascal Klein (HeyPashi). Questions or feedback? heypashi@gmail.com